Welcome to the

Memoryverse

A future world of experiential memories
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INTRODUCTION

Human history has been a continuing attempt to preserve our lives in the memory of ourselves and others. Sixty-six thousand years ago we began to record our experiences on cave walls, using chunks of charcoal, colored rocks, and saliva. We drew representations of ourselves, our families and our environment in an attempt to memorialize who we were, what we did, and what our brief lives were about. ‍

Once we developed language and then the written word we began to tell more precise stories of the days of our lives. We continued on in our quest to capture our moments, creating monochrome imagery, then color, then on to motion, pushing further and further until it happened. Using a pinch of math and a smattering of light, we converted our celluloid experiences into ones and zeroes and the Digital Age began. 

More people than ever can now capture, store, and share their digital memories, anytime and anywhere. Yet with all our cleverness we never broke free from the shackles of passive observation. The only difference since the days of the Paleolithic painter, is that the paint on our screens is higher resolution.

But what if we could go back in time to the cave and stand with the painter, walk around as he paints, hear the dwindling crackle of a fading fire, sit down near his sleeping family and look up as he paints the story of their lives?

VISION

Welcome to the MemoryVerse Project, a non-profit research organization dedicated on building technology to preserve human memories.

The future of digital life is a true photorealistic medley of experience and MemoryVerse aims to build the infrastructure for it. The content medium of the future will go far beyond today’s 2D video and into a world of immersive 3D memories captured in space and time. MemoryVerse will be an integral part of this future by providing the AI-enhanced photorealism needed to record, create, share, and consume immersive 3D experiences of real life. We call these immersions of the real world, Memories, and each Memory is anchored to its real world location and time, thus creating a digital immortality where no one is ever lost.

Experience

"More real than real"

Memories are captured using using existing consumer-grade hardware (ie latest-gen iPhone camera and LiDAR). The captures are then converted to photorealistic 3D virtual representations, using advanced generative AI and modern Computer Vision calibrated to fill in any missing visual and spatial information.

Memories are visually indexed in space and time and keyword searchable on a virtual Earth map interface similar to Google Earth and Street View.

Memories are processed, fragmented, stored and later retrieved on a decentralized computational network

Technology
The MemoryVerse system has four foundational, interoperable components: 
COMPONENT 1
Memory Capture and Photorealistic Representation Software — Developing Capture AI software for Memory Makers to record raw data from which Memories can be processed and rendered.
COMPONENT 2
AI-enhanced Memory Processing and Enhancement — Developing algorithms to analyze, process and render Memories from captured data, as well as generative AI models to continuously improve Memory reconstruction and recreate true life-like experiences.
COMPONENT 3
User Interaction Developing an intuitive UX for Makers and Explorers, allowing for easy Memory creation and an engaging Memory search and view experience via visual search mapping.
COMPONENT 4
Decentralized Hardware Systems — Defining and architecting off-the-shelf, prosumer decentralized hardware and open-source software systems for Memory Makers to process and store memories.
We believe that MemoryVerse, as the repository of human memories, should be public and decentralized by design. MemoryVerse technology consists of an evolving system of off-the-shelf computational hardware, cutting-edge AI / machine learning and computer vision research, and open source standards.
Memoryverse ecosystem diagram
The MemoryVerse ecosystem consists of users who participate by contributing the raw data and processing capacity from which 3D memories are constructed. MemoryVerse participants create, view, and explore memories and provide the hardware and software infrastructure for memory creation, storage and retrieval. 
MemoryVerse structure
Team
The MemoryVerse Project team consists of distinguished researchers, academics and Academy Award-winning technologists coming together to build a new system that allows anyone, anywhere on Earth to capture, store, and retrieve fully immersive human memories in 3D space and time. Imagine reliving a chess game with your grandfather or perhaps your child's first birthday or a New Year's celebration with friends.
George Borshukov

MV Memory Capture + Representation

MS Engineering & CompSci, UC Berkeley

Technical Designer: Bullet Time & Universal

Capture, The Matrix movies.

MetaHuman at Epic Games,

Electronic Arts R & D Director

Multiple Sci-tech Academy Awards

Global Innovator of 3D Computer Graphics

Dan Stuart

MV Decentralized Hardware Systems

BS CompSci & Math, Univ of DE

CTO Penguin Computing. Past: SGI,

AI and Visual Sim at Scale

High Performance HW architect (the RSC @Meta)

Open source HW & SW Architect, Linux Mage

Vaughn Tan

MemoryVerse Dynamics & Ecosystem

AB, AM, PhD, Harvard University

Asst. Professor of Strategy  

University College London,

Past: Ex-Google (Earth, Maps, StreetView)

Author: The Uncertainty Mindset

Utility Mechanics

Paul Cross

MemoryVerse Project Development Lead

BS, UWF. Past: Silicon Graphics Inc,

Ticketbud, Everfest 

Global Wildlife Conservation 

Surfrider Foundation, EFF, SFJazz

Tony Wasserman

MemoryVerse Academy

PhD, University of WI, Madison 

AB, UC Berkeley  

Professor Software Mgmt, Carnegie Mellon Uni.

Past: Founder/CEO, Interactive Dev Env

Fellow: IEEE, ACM, IFIP

Open source adoption & use

Michael Wei

MemoryVerse Product

BS Electrical & Computer Engineering

UT at Austin

Coinbase

Past: Tagomi, AMD Athlon64

Product Engineering

Sci-Fi and Gaming Enthusiast

George Hull

MemoryVerse Visual Design

BFA Industrial Design  

Past: Visual Effects Art Director

@ Industrial Light & Magic (ILM)

Senior Conceptual Designer

ADG Award for excellence: Dune, 

Blade Runner 2049, Elysium. 

The Cloud Atlas

Aashiq Shaikh

MV Memory Capture NeRF + AI 

MS Media Arts & Sciences

PhD candidate CompSci ASU

XR + NeRF Researcher Meteor Studio

Digital Story Teller

Andy McErlean

MemoryVerse UX

BFA Honors, Auburn University

Product Design: Jasper.ai

Past: Bill.com, Divvy

Web 3 Product Design

Daisuke Sakai

MemoryVerse Experience

ID & Info studies MS, BS Robotics

University of Tokyo  

teamLab Co-founder & COO

Wearable remote control systems, Humanoid

Robots, Interactive Digital Art

(Award-winning global installations)

Peter Norvig
Advisor

MemoryVerse AI Architecture Advisor

BS Applied Math, Brown

PhD, UC Berkeley

Stanford Institute of Human Centered AI

Co-Author, Artificial Intelligence:

A Modern Approach

ex-Google, NASA Aames Research

Sun Microsystems, USC

Fellow: ACM, AAAI

More info

For detailed information on the MemoryVerse please request the project’s white paper

The MemoryVerse Project seeks partnerships from foundations, university and research institutions. For partnership interest, please contact: MemoryVerse Project.

100% of all intellectual property created by the MemoryVerse Research team is open-source.

© MemoryVerse Research Foundation 2023
(Center for Advanced Digital Memory Reconstruction)